#include "utility/w5500.h" #include "utility/socket.h" extern "C" { #include "string.h" } #include "Ethernet2.h" #include "EthernetClient.h" #include "EthernetServer.h" EthernetServer::EthernetServer(uint16_t port) { _port = port; } void EthernetServer::begin() { for (int sock = 0; sock < MAX_SOCK_NUM; sock++) { EthernetClient client(sock); if (client.status() == SnSR::CLOSED) { socket(sock, SnMR::TCP, _port, 0); listen(sock); EthernetClass::_server_port[sock] = _port; break; } } } void EthernetServer::accept() { int listening = 0; for (int sock = 0; sock < MAX_SOCK_NUM; sock++) { EthernetClient client(sock); if (EthernetClass::_server_port[sock] == _port) { if (client.status() == SnSR::LISTEN) { listening = 1; } else if (client.status() == SnSR::CLOSE_WAIT && !client.available()) { client.stop(); } } } if (!listening) { begin(); } } EthernetClient EthernetServer::available() { accept(); for (int sock = 0; sock < MAX_SOCK_NUM; sock++) { EthernetClient client(sock); if (EthernetClass::_server_port[sock] == _port && (client.status() == SnSR::ESTABLISHED || client.status() == SnSR::CLOSE_WAIT)) { if (client.available()) { // XXX: don't always pick the lowest numbered socket. return client; } } } return EthernetClient(MAX_SOCK_NUM); } size_t EthernetServer::write(uint8_t b) { return write(&b, 1); } size_t EthernetServer::write(const uint8_t *buffer, size_t size) { size_t n = 0; accept(); for (int sock = 0; sock < MAX_SOCK_NUM; sock++) { EthernetClient client(sock); if (EthernetClass::_server_port[sock] == _port && client.status() == SnSR::ESTABLISHED) { n += client.write(buffer, size); } } return n; }