# Microsoft Developer Studio Project File - Name="checker" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** 編集しないでください ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=checker - Win32 Debug !MESSAGE これは有効なメイクファイルではありません。 このプロジェクトをビルドするためには NMAKE を使用してください。 !MESSAGE [メイクファイルのエクスポート] コマンドを使用して実行してください !MESSAGE !MESSAGE NMAKE /f "checker.mak". !MESSAGE !MESSAGE NMAKE の実行時に構成を指定できます !MESSAGE コマンド ライン上でマクロの設定を定義します。例: !MESSAGE !MESSAGE NMAKE /f "checker.mak" CFG="checker - Win32 Debug" !MESSAGE !MESSAGE 選択可能なビルド モード: !MESSAGE !MESSAGE "checker - Win32 Release" ("Win32 (x86) Console Application" 用) !MESSAGE "checker - Win32 Debug" ("Win32 (x86) Console Application" 用) !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "checker - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /G6 /W2 /GR /GX /O2 /I ".." /D "NDEBUG" /D "NO_FC_BINUTILS_CPP" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "FILECONTAINER_WINDOWS" /YX /FD /c # ADD BASE RSC /l 0x411 /d "NDEBUG" # ADD RSC /l 0x411 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib imagehlp.lib /nologo /subsystem:console /machine:I386 /out:"../chk.exe" !ELSEIF "$(CFG)" == "checker - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /W3 /Gm /GR /GX /ZI /Od /I ".." /D "_DEBUG" /D "NO_FC_WINDOWS_CPP" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "FILECONTAINER_WINDOWS" /YX /FD /GZ /c # ADD BASE RSC /l 0x411 /d "_DEBUG" # ADD RSC /l 0x411 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib imagehlp.lib /nologo /subsystem:console /debug /machine:I386 /out:"../chk.exe" /pdbtype:sept !ENDIF # Begin Target # Name "checker - Win32 Release" # Name "checker - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\base\collection.cpp # End Source File # Begin Source File SOURCE=..\base\component.cpp # End Source File # Begin Source File SOURCE=..\base\directorymap.cpp # End Source File # Begin Source File SOURCE=..\base\except.cpp # End Source File # Begin Source File SOURCE=..\base\fc_binutils.cpp # End Source File # Begin Source File SOURCE=..\base\fc_windows.cpp # End Source File # Begin Source File SOURCE=..\base\filecontainer.cpp # End Source File # Begin Source File SOURCE=..\base\garbage.cpp # End Source File # Begin Source File SOURCE=..\base\manager.cpp # End Source File # Begin Source File SOURCE=..\base\message.cpp # End Source File # Begin Source File SOURCE=..\base\option.cpp # End Source File # Begin Source File SOURCE=..\base\singleton.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "" # Begin Source File SOURCE=..\base\component.h # End Source File # Begin Source File SOURCE=..\base\defs.h # End Source File # Begin Source File SOURCE=..\base\directorymap.h # End Source File # Begin Source File SOURCE=..\base\except.h # End Source File # Begin Source File SOURCE=..\base\filecontainer.h # End Source File # Begin Source File SOURCE=..\base\garbage.h # End Source File # Begin Source File SOURCE=..\base\message.h # End Source File # Begin Source File SOURCE=..\base\singleton.h # End Source File # End Group # Begin Group "Target dependent" # PROP Default_Filter "" # Begin Source File SOURCE=..\jsp\jsp_check.cpp # End Source File # End Group # End Target # End Project