/* Console Pixel An example of using the Arduino board to receive data from the Console on the Arduino Yún. In this case, the Arduino boards turns on an LED when it receives the character 'H', and turns off the LED when it receives the character 'L'. To see the Console, pick your Yún's name and IP address in the Port menu then open the Port Monitor. You can also see it by opening a terminal window and typing ssh root@ yourYunsName.local 'telnet localhost 6571' then pressing enter. When prompted for the password, enter it. The circuit: * LED connected from digital pin 13 to ground created 2006 by David A. Mellis modified 25 Jun 2013 by Tom Igoe This example code is in the public domain. http://arduino.cc/en/Tutorial/ConsolePixel */ #include const int ledPin = 13; // the pin that the LED is attached to char incomingByte; // a variable to read incoming Console data into void setup() { Bridge.begin(); // Initialize Bridge Console.begin(); // Initialize Console // Wait for the Console port to connect while (!Console); Console.println("type H or L to turn pin 13 on or off"); // initialize the LED pin as an output: pinMode(ledPin, OUTPUT); } void loop() { // see if there's incoming Console data: if (Console.available() > 0) { // read the oldest byte in the Console buffer: incomingByte = Console.read(); Console.println(incomingByte); // if it's a capital H (ASCII 72), turn on the LED: if (incomingByte == 'H') { digitalWrite(ledPin, HIGH); } // if it's an L (ASCII 76) turn off the LED: if (incomingByte == 'L') { digitalWrite(ledPin, LOW); } } }