/* * Copyright (C) 2012 Paulo Marques (pjp.marques@gmail.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* Information about the P9813 protocol obtained from: * http://www.seeedstudio.com/wiki/index.php?title=Twig_-_Chainable_RGB_LED * * HSB to RGB routine adapted from: * http://mjijackson.com/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript */ // -------------------------------------------------------------------------------------- #include "ChainableLED.h" // Forward declaration float hue2rgb(float p, float q, float t); // -------------------------------------------------------------------------------------- ChainableLED::ChainableLED(byte clk_pin, byte data_pin, byte number_of_leds) : _clk_pin(clk_pin), _data_pin(data_pin), _num_leds(number_of_leds) { _led_state = (byte*) calloc(_num_leds*3, sizeof(byte)); } ChainableLED::~ChainableLED() { free(_led_state); } // -------------------------------------------------------------------------------------- void ChainableLED::init() { pinMode(_clk_pin, OUTPUT); pinMode(_data_pin, OUTPUT); for (byte i=0; i<_num_leds; i++) setColorRGB(i, 0, 0, 0); } void ChainableLED::clk(void) { digitalWrite(_clk_pin, LOW); delayMicroseconds(_CLK_PULSE_DELAY); digitalWrite(_clk_pin, HIGH); delayMicroseconds(_CLK_PULSE_DELAY); } void ChainableLED::sendByte(byte b) { // Send one bit at a time, starting with the MSB for (byte i=0; i<8; i++) { // If MSB is 1, write one and clock it, else write 0 and clock if ((b & 0x80) != 0) digitalWrite(_data_pin, HIGH); else digitalWrite(_data_pin, LOW); clk(); // Advance to the next bit to send b <<= 1; } } void ChainableLED::sendColor(byte red, byte green, byte blue) { // Start by sending a byte with the format "1 1 /B7 /B6 /G7 /G6 /R7 /R6" byte prefix = 0b11000000; if ((blue & 0x80) == 0) prefix|= 0b00100000; if ((blue & 0x40) == 0) prefix|= 0b00010000; if ((green & 0x80) == 0) prefix|= 0b00001000; if ((green & 0x40) == 0) prefix|= 0b00000100; if ((red & 0x80) == 0) prefix|= 0b00000010; if ((red & 0x40) == 0) prefix|= 0b00000001; sendByte(prefix); // Now must send the 3 colors sendByte(blue); sendByte(green); sendByte(red); } void ChainableLED::setColorRGB(byte led, byte red, byte green, byte blue) { // Send data frame prefix (32x "0") sendByte(0x00); sendByte(0x00); sendByte(0x00); sendByte(0x00); // Send color data for each one of the leds for (byte i=0; i<_num_leds; i++) { if (i == led) { _led_state[i*3 + _CL_RED] = red; _led_state[i*3 + _CL_GREEN] = green; _led_state[i*3 + _CL_BLUE] = blue; } sendColor(_led_state[i*3 + _CL_RED], _led_state[i*3 + _CL_GREEN], _led_state[i*3 + _CL_BLUE]); } // Terminate data frame (32x "0") sendByte(0x00); sendByte(0x00); sendByte(0x00); sendByte(0x00); } void ChainableLED::setColorHSB(byte led, float hue, float saturation, float brightness) { float r, g, b; constrain(hue, 0.0, 1.0); constrain(saturation, 0.0, 1.0); constrain(brightness, 0.0, 1.0); if(saturation == 0.0) { r = g = b = brightness; } else { float q = brightness < 0.5 ? brightness * (1.0 + saturation) : brightness + saturation - brightness * saturation; float p = 2.0 * brightness - q; r = hue2rgb(p, q, hue + 1.0/3.0); g = hue2rgb(p, q, hue); b = hue2rgb(p, q, hue - 1.0/3.0); } setColorRGB(led, (byte)(255.0*r), (byte)(255.0*g), (byte)(255.0*b)); } // -------------------------------------------------------------------------------------- float hue2rgb(float p, float q, float t) { if (t < 0.0) t += 1.0; if(t > 1.0) t -= 1.0; if(t < 1.0/6.0) return p + (q - p) * 6.0 * t; if(t < 1.0/2.0) return q; if(t < 2.0/3.0) return p + (q - p) * (2.0/3.0 - t) * 6.0; return p; }