source: rtos_arduino/trunk/arduino_lib/libraries/pubsubclient-2.6/examples/mqtt_basic/mqtt_basic.ino@ 209

Last change on this file since 209 was 209, checked in by ertl-honda, 8 years ago

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1/*
2 Basic MQTT example
3
4 This sketch demonstrates the basic capabilities of the library.
5 It connects to an MQTT server then:
6 - publishes "hello world" to the topic "outTopic"
7 - subscribes to the topic "inTopic", printing out any messages
8 it receives. NB - it assumes the received payloads are strings not binary
9
10 It will reconnect to the server if the connection is lost using a blocking
11 reconnect function. See the 'mqtt_reconnect_nonblocking' example for how to
12 achieve the same result without blocking the main loop.
13
14*/
15
16#include <SPI.h>
17#include <Ethernet.h>
18#include <PubSubClient.h>
19
20// Update these with values suitable for your network.
21byte mac[] = { 0xDE, 0xED, 0xBA, 0xFE, 0xFE, 0xED };
22IPAddress ip(172, 16, 0, 100);
23IPAddress server(172, 16, 0, 2);
24
25void callback(char* topic, byte* payload, unsigned int length) {
26 Serial.print("Message arrived [");
27 Serial.print(topic);
28 Serial.print("] ");
29 for (int i=0;i<length;i++) {
30 Serial.print((char)payload[i]);
31 }
32 Serial.println();
33}
34
35EthernetClient ethClient;
36PubSubClient client(ethClient);
37
38void reconnect() {
39 // Loop until we're reconnected
40 while (!client.connected()) {
41 Serial.print("Attempting MQTT connection...");
42 // Attempt to connect
43 if (client.connect("arduinoClient")) {
44 Serial.println("connected");
45 // Once connected, publish an announcement...
46 client.publish("outTopic","hello world");
47 // ... and resubscribe
48 client.subscribe("inTopic");
49 } else {
50 Serial.print("failed, rc=");
51 Serial.print(client.state());
52 Serial.println(" try again in 5 seconds");
53 // Wait 5 seconds before retrying
54 delay(5000);
55 }
56 }
57}
58
59void setup()
60{
61 Serial.begin(57600);
62
63 client.setServer(server, 1883);
64 client.setCallback(callback);
65
66 Ethernet.begin(mac, ip);
67 // Allow the hardware to sort itself out
68 delay(1500);
69}
70
71void loop()
72{
73 if (!client.connected()) {
74 reconnect();
75 }
76 client.loop();
77}
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