/* This file is part of the GSM3 communications library for Arduino -- Multi-transport communications platform -- Fully asynchronous -- Includes code for the Arduino-Telefonica GSM/GPRS Shield V1 -- Voice calls -- SMS -- TCP/IP connections -- HTTP basic clients This library has been developed by Telefónica Digital - PDI - - Physical Internet Lab, as part as its collaboration with Arduino and the Open Hardware Community. September-December 2012 This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA The latest version of this library can always be found at https://github.com/BlueVia/Official-Arduino */ #ifndef _GSM3MOBILESERVERSERVICE_ #define _GSM3MOBILESERVERSERVICE_ #include #include #include class GSM3MobileServerService : public Server { private: uint8_t _port; // Port uint8_t mySocket; // Actual socket uint8_t flags; bool local1Remote0; /** Internal utility, used in synchronous calls @return operation result, 1 if success, 0 otherwise */ int waitForAnswer(); public: /** Constructor @param port Port @param synch True if the server acts synchronously */ GSM3MobileServerService(uint8_t port, bool synch=true); /** Get last command status @return returns 0 if last command is still executing, 1 success, >1 error */ int ready(); /** Initialize server */ void begin(); /** Check if there is an incoming client request @param synch If true, the returned client is synchronous or blocking. @return Client if successful, else error */ GSM3MobileClientService available(bool synch=true); // Just to keep in line with Ethernet. // Write to every open socket... //void write(uint8_t); //void write(const uint8_t *buf, size_t size); /** Begin write in socket */ void beginWrite(); /** Write character in socket @param c Character @return size */ size_t write(uint8_t c); /** Write buffer in socket @param buf Buffer @return size */ size_t write(const uint8_t *buf); /** Write buffer in socket with size @param buf Buffer @param sz Buffer size @return size */ size_t write(const uint8_t *buf, size_t sz); /** End write in socket */ void endWrite(); /** Stop server */ void stop(); // we take this function out as IPAddress is complex to bring to // version 1. // inline int connect(IPAddress ip, uint16_t port){return 0;}; // Returns 2 if there are no resources //int getIP(char* LocalIP, int LocalIPlength); }; #endif