/* This file is part of the GSM3 communications library for Arduino -- Multi-transport communications platform -- Fully asynchronous -- Includes code for the Arduino-Telefonica GSM/GPRS Shield V1 -- Voice calls -- SMS -- TCP/IP connections -- HTTP basic clients This library has been developed by Telefónica Digital - PDI - - Physical Internet Lab, as part as its collaboration with Arduino and the Open Hardware Community. September-December 2012 This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA The latest version of this library can always be found at https://github.com/BlueVia/Official-Arduino */ #ifndef __GSM3_MOBILESERVERPROVIDER__ #define __GSM3_MOBILESERVERPROVIDER__ #include #include #include class GSM3MobileServerProvider { /** Get socket status @param s Socket @return modem status (true if connected) */ virtual bool getSocketAsServerModemStatus(int s)=0; public: /** minSocketAsServer @return socket */ virtual int minSocketAsServer()=0; /** maxSocketAsServer @return socket */ virtual int maxSocketAsServer()=0; /** Get last command status @return returns 0 if last command is still executing, 1 success, >1 error */ virtual int ready()=0; /** Constructor */ GSM3MobileServerProvider(){}; /** Connect server to TCP port @param port TCP port @return command error if exists */ virtual int connectTCPServer(int port)=0; //virtual int getIP(char* LocalIP, int LocalIPlength)=0; /** Get new occupied socket as server @return return -1 if no new socket has been occupied */ virtual int getNewOccupiedSocketAsServer()=0; /** Get socket status @param socket Socket @return socket status (true if connected) */ virtual bool getStatusSocketAsServer(uint8_t socket)=0; // virtual int disconnectTCP(bool client1Server0, int idsocket)=0; }; extern GSM3MobileServerProvider* theGSM3MobileServerProvider; #endif