/* This file is part of the GSM3 communications library for Arduino -- Multi-transport communications platform -- Fully asynchronous -- Includes code for the Arduino-Telefonica GSM/GPRS Shield V1 -- Voice calls -- SMS -- TCP/IP connections -- HTTP basic clients This library has been developed by Telefónica Digital - PDI - - Physical Internet Lab, as part as its collaboration with Arduino and the Open Hardware Community. September-December 2012 This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA The latest version of this library can always be found at https://github.com/BlueVia/Official-Arduino */ #ifndef __GSM3_MOBILECLIENTPROVIDER__ #define __GSM3_MOBILECLIENTPROVIDER__ #include #include class GSM3MobileClientProvider { protected: uint8_t sockets; public: /** Constructor */ GSM3MobileClientProvider(){}; /** Minimum socket @return socket */ virtual inline int minSocket()=0; /** Maximum socket @return socket */ virtual inline int maxSocket()=0; /** Get last command status @return returns 0 if last command is still executing, 1 success, >1 error */ virtual int ready()=0; /** Get status socket client @param socket Socket @return 1 if connected */ virtual bool getStatusSocketClient(uint8_t socket)=0; // Socket management /** Get socket @param socket Socket @return socket */ virtual int getSocket(int socket=-1)=0; /** Release socket @param socket Socket */ virtual void releaseSocket(int socket)=0; // Client socket functions /** Connect to a server via TCP connection @param server Server name or IP address in a String @param port Port @param id_socket Socket @return 0 if command running, 1 if success, otherwise error */ virtual int connectTCPClient(const char* server, int port, int id_socket)=0; /** Connect to a server (by IP address) via TCP connection @param add IP address in IPAddress format @param port Port @param id_socket Socket @return 0 if command running, 1 if success, otherwise error */ virtual int connectTCPClient(IPAddress add, int port, int id_socket)=0; /** Begin writing through a socket @param client1Server0 1 if modem acts as client, 0 if acts as server @param id_socket Local socket number @return 0 if command running, 1 if success, otherwise error */ virtual void beginWriteSocket(bool client1Server0, int id_socket)=0; /** Write through a socket. MUST go after beginWriteSocket() @param c character to be written */ virtual void writeSocket(uint8_t c)=0; /** Write through a socket. MUST go after beginWriteSocket() @param buf characters to be written (final 0 will not be written) */ virtual void writeSocket(const char* buf)=0; /** Finish current writing */ virtual void endWriteSocket()=0; /** Check if there are data to be read in socket. @param client1Server0 1 if modem acts as client, 0 if acts as server @param id_socket Local socket number @return 0 if command running, 1 if there are data available, 4 if no data, otherwise error */ virtual int availableSocket(bool client, int id_socket)=0; /** Read data (get a character) available in socket @return character */ virtual int readSocket()=0; /** Flush socket */ virtual void flushSocket()=0; /** Get a character but will not advance the buffer head @return character */ virtual int peekSocket()=0; /** Close a socket @param client1Server0 1 if modem acts as client, 0 if acts as server @param id_socket Socket @return 0 if command running, 1 if success, otherwise error */ virtual int disconnectTCP(bool client1Server0, int idsocket)=0; }; extern GSM3MobileClientProvider* theGSM3MobileClientProvider; #endif