[270] | 1 | // Porting from
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| 2 | // https://github.com/jeanlazarou/blockly2ruby
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| 3 | // Copyright (c) 2014 Jean Lazarou
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| 4 | // MIT Lisence
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| 5 | using System;
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| 6 | using Bridge;
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| 7 | using System.Collections.Generic;
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| 8 |
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| 9 | namespace WebMrbc
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| 10 | {
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| 11 | partial class Ruby
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| 12 | {
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| 13 | public node colour_picker(ColourPickerBlock block)
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| 14 | {
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| 15 | // Colour picker.
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| 16 | var value_colour = block.getFieldValue("COLOUR");
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| 17 | return new str_node(this, value_colour);
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| 18 | }
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| 19 |
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| 20 | public node colour_random(ColourRandomBlock block)
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| 21 | {
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| 22 | // Generate a random colour.
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| 23 | var p = new node[0];
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| 24 | return new fcall_node(this, intern("colour_random"), p, null);
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| 25 | }
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| 26 |
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| 27 | public node colour_rgb(ColourRGBBlock block)
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| 28 | {
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| 29 | // Compose a colour from RGB components expressed as percentages.
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| 30 | var r = valueToCode(block, "RED");
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| 31 | if (r == null) r = new int_node(this, 0);
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| 32 | var g = valueToCode(block, "GREEN");
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| 33 | if (g == null) g = new int_node(this, 0);
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| 34 | var b = valueToCode(block, "BLUE");
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| 35 | if (b == null) b = new int_node(this, 0);
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| 36 | var p = new node[] { r, g, b };
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| 37 | return new fcall_node(this, intern("colour_rgb"), p, null);
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| 38 | }
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| 39 |
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| 40 | public node colour_blend(ColourBlendBlock block)
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| 41 | {
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| 42 | // Blend two colours together.
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| 43 | var colour1 = valueToCode(block, "COLOUR1");
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| 44 | if (colour1 == null) colour1 = new str_node(this, "#000000");
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| 45 | var colour2 = valueToCode(block, "COLOUR2");
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| 46 | if (colour2 == null) colour2 = new str_node(this, "#000000");
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| 47 | var ratio = valueToCode(block, "RATIO");
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| 48 | if (ratio == null) ratio = new int_node(this, 0);
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| 49 | var p = new node[] { colour1, colour2, ratio };
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| 50 | return new fcall_node(this, intern("colour_blend"), p, null);
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| 51 | }
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| 52 | }
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| 53 | }
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